Warsow 0.5 Released

Here’s a pretty big gameplay update to the fast action, fps game, Warsow.

Warsow 0.5 is finally released after a long time of hard work and a few release candidates tested by YOU, the community. With version 0.5 Warsow reaches a major milestone in its development. Feature-wise and technically, Warsow is now more complete, stable and polished than ever!

Some of the new features in Warsow 0.5:

  • Weapon settings, armor settings and movement system have been tweaked and revised
  • Weapons can stun players, making them unable to walljump for a short period of time after being hit
  • Warsow 0.5 introduces AngelScript gametype scripting, inviting everyone to create their own custom gametypes
  • Warsow 0.5 has new maps, textures, playermodels, engine features, visual effects… even a brand new weapon!
  • Warsow 0.5 comes with new gametypes: Team Domination, Headhunt, Bomb & Defuse

For more details, check out the changelog… That is, if you’re not already downloading Warsow 0.5!

Have fun Warsowians!

Comments (2)

  1. Plaster wrote::

    Unfortunately with the release of .5 a new netcode and antilag compensation system were added. With some of the weapons not included in the antilag compensation it leaves them feeling extremely random and hesitant at best. This release is by far the worse release yet.

    Sunday, November 15, 2009 at 6:43 am #
  2. NOMiS wrote::

    The only weapon not included in the anti lag is the RL. As far as dueling is concerned, I really like the balance of the weapons. .51 is going to further tweak that to work better with all gametypes. It will also have improved netcode.

    Sunday, November 15, 2009 at 4:29 pm #